©2018 by Mike Jennings.

Ancient Temple

This is a project I'm currently working on. Built in Unreal, this map is designed to be a playable level in a first-person puzzle/exploration game set in an Ancient Temple.

It will include research, documentation to show my thought process in the design, greyblocked maps, and a final build.

Reference Gathering
Design Documentation
Greyblocking->Texturing/Lighting