This Way To Adventure!
Cottage Games Studios
A dungeon full of treasure and danger. Brave heroes seeking glory. Only problem? These heroes suck. As a certified dungeon coach, the player will guide foolish adventurers through 100+ floors of monsters, traps,
Point your party in the right direction with signposts. Support them with spells. Hire, equip, and upgrade party
members to forge a legendary fellowship.
I was the producer, game designer, level designer, and overall product owner on this project.
My Design responsibilities included:
conceptualizing, planning, and iterating on all game systems
designing and testing all levels as well as incorporating gameplay changes as they were implemented
working with the rest of the team to craft an engaging narrative that flowed with the game mechanics and tone
My other responsibilities included:
writing and maintaining the GDD, as well as all supporting documentation
managing the Jira site and acting as a Scrum leader for the team
writing and submitting funding applications to the CMF(Canadian Media Fund), resulting in funding for a concept stage project